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Unity demo
Download the demo for Windows, Mac OS X and Linux
Louis_Unity_Demo_win .zip
Louis_Unity_Demo_mac .zip
Louis_Unity_Demo_linux .zip


Unity demo content
For my C# with Unity demo I decided to write a small game from start to finish, creating some interesting C# code samples in the process. So I merged two Unity tutorial projects to make this game:
- The Car Tutorial Part 1-3 Creating a Racing Game for Unity - by Morten Sommer here
- The State Machine from Learning C# by Developing Games with Unity 3D Beginner's Guide - by Terry Norton here
"You could get to know C# to the point where you dream in code, but then you have to apply that coding knowledge to Unity. So you look in the Scripting Reference and think what is a EulerAngle or a Quaternion? What takes time is doing the research, and not necessarily writing the code."
Norton, Terry (2013-09-25). Learning C# by Developing Games with Unity 3D Beginner's Guide (Kindle Locations 2763-2765). PACKT PUBLISHING. Kindle Edition.
Chapters 1-7 were highly methodical, step by step, and easy to follow. Starting in Chapter 8 Developing the State Machine - not so much, but good enough.
Other stuff looked at included:
- ESC Tutorials ESC Unity Tutorial: Car Racing here
- The Game Contriver Unity3d car game tutorial here
- Unity Answers: How can I make an on-screen speedometer? here
- Unity Answers: making a timer (00:00) minutes and seconds here
- How to make a physically real, stable car using WheelColliders here
- Unity's Wheel Collider here
- Unreal's Vehicle Physics here
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