Unity demo

Download the demo for Windows, Mac OS X and Linux

Louis_Unity_Demo_win  .zip

Louis_Unity_Demo_mac  .zip

Louis_Unity_Demo_linux  .zip




Unity demo content

For my C# with Unity demo I decided to write a small game from start to finish, creating some interesting C# code samples in the process. So I merged two Unity tutorial projects to make this game:
  • The Car Tutorial Part 1-3 Creating a Racing Game for Unity - by Morten Sommer here

  • The State Machine from Learning C# by Developing Games with Unity 3D Beginner's Guide - by Terry Norton here

    "You could get to know C# to the point where you dream in code, but then you have to apply that coding knowledge to Unity. So you look in the Scripting Reference and think what is a EulerAngle or a Quaternion? What takes time is doing the research, and not necessarily writing the code."
    Norton, Terry (2013-09-25). Learning C# by Developing Games with Unity 3D Beginner's Guide (Kindle Locations 2763-2765). PACKT PUBLISHING. Kindle Edition.

    Chapters 1-7 were highly methodical, step by step, and easy to follow. Starting in Chapter 8 Developing the State Machine - not so much, but good enough.

Other stuff looked at included:
  • ESC Tutorials ESC Unity Tutorial: Car Racing here

  • The Game Contriver Unity3d car game tutorial here

  • Unity Answers: How can I make an on-screen speedometer? here

  • Unity Answers: making a timer (00:00) minutes and seconds here

  • How to make a physically real, stable car using WheelColliders here

  • Unity's Wheel Collider here

  • Unreal's Vehicle Physics here

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